I think the best solution to housing shortage is a return to ARR pricing. A small house used to cost 40 million or so. It would then devalue a couple million per day, until it was cheap enough for someone to decide they wanted it.
Benefits:
-It kills the camp. You know exactly what time the house will be the price you're willing to pay. Come back then and buy (or find out someone else wanted it more)
-It stops the resellers. That house is wide open. If no one is paying what it costs right now, you won't make any money at all trying to buy it for resale.
-It rewards players the most invested in the game. Farmed 40m for your personal? Your FC of eight people put in 5m each? The house is yours, no waiting.
Detriment:
-It pulls housing out of the price range for people who are on trial membership and for people who have only been playing a few months.
If SE leaves house pricing where it is, they need to make enough for everyone (~80 wards total or instanced housing)
If SE is going to leave supply where it is, they ought to price the houses accordingly.
Especially if it will stop flippers and end camping.
Continue reading...
Benefits:
-It kills the camp. You know exactly what time the house will be the price you're willing to pay. Come back then and buy (or find out someone else wanted it more)
-It stops the resellers. That house is wide open. If no one is paying what it costs right now, you won't make any money at all trying to buy it for resale.
-It rewards players the most invested in the game. Farmed 40m for your personal? Your FC of eight people put in 5m each? The house is yours, no waiting.
Detriment:
-It pulls housing out of the price range for people who are on trial membership and for people who have only been playing a few months.
If SE leaves house pricing where it is, they need to make enough for everyone (~80 wards total or instanced housing)
If SE is going to leave supply where it is, they ought to price the houses accordingly.
Especially if it will stop flippers and end camping.
Continue reading...