Since the 5.1 patch, I fail TCJ more often than before. It triggers the cooldown, but I never see the box appear on the ground. Either it's bugged, or it's become much more sensitive to movement, and I'm accidentally hitting a movement key after casting it.
How about:
Allow movement within the box, and fail the TCJ only if you move out of it. This would avoid accidental cancels, and might allow limited dodging of AOE's as well.
Continue reading...
How about:
Allow movement within the box, and fail the TCJ only if you move out of it. This would avoid accidental cancels, and might allow limited dodging of AOE's as well.
Continue reading...