Let's be real here, the Shadowbringers relic questline is an extension of the Blades of Gunnhildr story, it's the story of Bozja's liberation, and a core part of one of the few major sub-plots in ShB.
There's no excuse for making it so that the only way to progress is to do alliance raids from already completed stories. Even worse is choosing alliance raids that have generally had an extremely poor reception; Crystal tower has trouble filling to this day unless you're doing a PF for BLU, and the Mhach and Ivalice raids were so dead that people were struggling to get access to bozja in the first place because people would rather strip off their jewelery than risk getting a Heavensward or Stormblood alliance raid.
The decision was made that it was important to the development team that they prop up dead content by making it the only effective way of progressing. (good luck convincing anyone that you did Stormblood FATEs for 35 hours to progress past the roadblock in the current relic tier, we all know you did the Alliance raids like an obedient little WoL). It's been shown time and again that someone high up in the FF14 team has some kinda boner for 24-person content, and that we're never going to be free of it until we, as a community, decide to not run it at all. The only way to win is to not play, to make the metrics on Alliance Raids so terrible that SE decides they're not worth the development time.
Continue reading...
There's no excuse for making it so that the only way to progress is to do alliance raids from already completed stories. Even worse is choosing alliance raids that have generally had an extremely poor reception; Crystal tower has trouble filling to this day unless you're doing a PF for BLU, and the Mhach and Ivalice raids were so dead that people were struggling to get access to bozja in the first place because people would rather strip off their jewelery than risk getting a Heavensward or Stormblood alliance raid.
The decision was made that it was important to the development team that they prop up dead content by making it the only effective way of progressing. (good luck convincing anyone that you did Stormblood FATEs for 35 hours to progress past the roadblock in the current relic tier, we all know you did the Alliance raids like an obedient little WoL). It's been shown time and again that someone high up in the FF14 team has some kinda boner for 24-person content, and that we're never going to be free of it until we, as a community, decide to not run it at all. The only way to win is to not play, to make the metrics on Alliance Raids so terrible that SE decides they're not worth the development time.
Continue reading...