Like it or not, Bozja and relics ARE the casual endgame, and in this game casual content has an unlimited lifespan. Look at basically all of the roulettes; even if they stopped adding new dungeons those would never die. Bozja could be insanely popular and last forever if they did it right.
But no, it'll be dead in a couple weeks AGAIN, and the casual players who didn't get everything they needed done on week1 will be locked out of their relic and their endgame.
I do like the idea of extreme challenges being introduced into casual content, but it should be optional and, most importantly, it should be SOLO. I'd hit up every hardcore solo challenge this game offers, but in a raid where I'm only 1/24th of what determines whether the raid succeeds... No... F that... Just make it easy so I can get it done.
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But no, it'll be dead in a couple weeks AGAIN, and the casual players who didn't get everything they needed done on week1 will be locked out of their relic and their endgame.
I do like the idea of extreme challenges being introduced into casual content, but it should be optional and, most importantly, it should be SOLO. I'd hit up every hardcore solo challenge this game offers, but in a raid where I'm only 1/24th of what determines whether the raid succeeds... No... F that... Just make it easy so I can get it done.
Continue reading...