Diadem is not random!
See this map I made!
This map is useful if you are trying to targetfarm certain items. i.e. if you really need logs, then certain areas are slightly better to loop over, instead of circling around the entire map. (see the center of the image for stats on each path).
See the text at the top of the image for a brief explanation. In addition, the timed weather nodes do not affect the active nodes on either of the paths.
I recommend fully charging five bazooka shots, then visiting one of the lower islands, since the mobs spawn in handy groups of five down there. More efficient, movement-wise.
There is nothing inherently red or blue on each path, I just picked those colors.
This is only for Botanist, I haven't done one for Miner but it should work the same way. I used icons for the starred materials, so if you're trying to target farm lower tier materials, you'll need to figure out which items share the same node with the given starred items. Node bonuses (i.e. +1/+2 yield) seem to be entirely random, but I haven't attempted to make sense of it.
submitted by /u/inippropriate
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Continue reading...
See this map I made!
This map is useful if you are trying to targetfarm certain items. i.e. if you really need logs, then certain areas are slightly better to loop over, instead of circling around the entire map. (see the center of the image for stats on each path).
See the text at the top of the image for a brief explanation. In addition, the timed weather nodes do not affect the active nodes on either of the paths.
I recommend fully charging five bazooka shots, then visiting one of the lower islands, since the mobs spawn in handy groups of five down there. More efficient, movement-wise.
There is nothing inherently red or blue on each path, I just picked those colors.
This is only for Botanist, I haven't done one for Miner but it should work the same way. I used icons for the starred materials, so if you're trying to target farm lower tier materials, you'll need to figure out which items share the same node with the given starred items. Node bonuses (i.e. +1/+2 yield) seem to be entirely random, but I haven't attempted to make sense of it.
submitted by /u/inippropriate
[link] [comments]
Continue reading...