I honestly can't say I have a great amount of sympathy for someone that trash talks another player on stream and likely inspires in-game harassment. For those that would criticize SE for this, I would note that other companies would also ban you (theoretical 'you') if you start trash talking their players on stream and resulting in people harassing them. Blizzard does this. DE does this. Rare does this. Etc etc.
It's not some unique SE thing.
That said, many other online games also have a built in feature to prevent exactly this. It might be called "streamer mode" or "content creator mode" or so on.
What these modes do is make it impossible to see another player's full in-game name anywhere. Yes, FF14 currently allows you to only show initials in some places. But there is not a way to totally anonymize the identities of other players.
My suggestion: Add it. Add a mode that can be turned on that completely obfuscates other players names, perhaps replacing them with random results from the name generator that exists in the character creator. I'd suggest obfuscating identities in the network data too, so names won't leak out to parsers and such.
Do this, and streamers that trash talk another player in their party won't get the community riled up in their defense, as there is no longer a risk of it resulting in in-game harassment and thus GM action.
Continue reading...
It's not some unique SE thing.
That said, many other online games also have a built in feature to prevent exactly this. It might be called "streamer mode" or "content creator mode" or so on.
What these modes do is make it impossible to see another player's full in-game name anywhere. Yes, FF14 currently allows you to only show initials in some places. But there is not a way to totally anonymize the identities of other players.
My suggestion: Add it. Add a mode that can be turned on that completely obfuscates other players names, perhaps replacing them with random results from the name generator that exists in the character creator. I'd suggest obfuscating identities in the network data too, so names won't leak out to parsers and such.
Do this, and streamers that trash talk another player in their party won't get the community riled up in their defense, as there is no longer a risk of it resulting in in-game harassment and thus GM action.
Continue reading...