Hello everyone!
I am unsure, if this was already brought up somewhere. Please link any other forum entries as well if you have something.
Just a quick FYI, before I start: I have been playing FF14 since HW was the most recent expansion. Maybe it is necessary for my upcoming thoughts.
What I dearly miss since 6.1 and forward was a direction for the WoL, the Scions and the narrative as a whole. With 6.0 closing the story arc of Hydaelyn and Zodiark, I assumed the patches would now use the time to give our character a new calling. Primals are less of a threat now (due to warding scales and porxies). Ascians and Garlemald are in shambles. Zodiark and Hydaelyn are no more.
So I assumed the patches would do something like the ARR patches: Expand the world, explain some new world mechanics (ARR explained auracite and Ascians further). I thought so because the patches can take it slower because an expansion needs to go all out with trials and its story again. The patches would have been a good time to explore new territory. Also give us a hint of future enemies or alliances.
Instead we got a mini story between 2 expansions, that besides more knowledge about the void, is not outlasting its runtime.
Dawntrail also does not address this problem. We have an expansion with its issues, but the Scions are even more left without a goal.
The WoL is now just a seasoned warrior. But why are we needed? What makes us more useful than others? And why are the Scions still around? I want to make the statement, that they should either be retired (in one way or the other) or given a new purpose. Right now it feels like they are around, because they have always been around.
At the end we just have a new magic MacGuffin, but still no direction.
I think it is important to have some overarching narrative. With that every expansion does not stand on its own, but also drives the other story forward. Every expansion before in some way or the other touched on Garlemald. The "Meanwhile in Garlemald" was a thing I was looking forward to, because it meant the world revolved outside the influence of the Scions and the player. Either Garlemald was a thing or Ascians.
But because of that it, FF14 had an additional "security layer" to fall down to for me if the story was not for me at the time.
This is now missing.
We only have the expansion plot or the ramp up plot for the next expansion.
With Dawntrail not being up to my story standards for FFXIV, what is there left for me to think about? We do not have an enemy anymore who we are looking into from time to time. I only have the A plot. There is no B plot anymore. The world lost its mystery and intrigue for me.
Continue reading...
I am unsure, if this was already brought up somewhere. Please link any other forum entries as well if you have something.
Just a quick FYI, before I start: I have been playing FF14 since HW was the most recent expansion. Maybe it is necessary for my upcoming thoughts.
What I dearly miss since 6.1 and forward was a direction for the WoL, the Scions and the narrative as a whole. With 6.0 closing the story arc of Hydaelyn and Zodiark, I assumed the patches would now use the time to give our character a new calling. Primals are less of a threat now (due to warding scales and porxies). Ascians and Garlemald are in shambles. Zodiark and Hydaelyn are no more.
So I assumed the patches would do something like the ARR patches: Expand the world, explain some new world mechanics (ARR explained auracite and Ascians further). I thought so because the patches can take it slower because an expansion needs to go all out with trials and its story again. The patches would have been a good time to explore new territory. Also give us a hint of future enemies or alliances.
Instead we got a mini story between 2 expansions, that besides more knowledge about the void, is not outlasting its runtime.
Dawntrail also does not address this problem. We have an expansion with its issues, but the Scions are even more left without a goal.
The WoL is now just a seasoned warrior. But why are we needed? What makes us more useful than others? And why are the Scions still around? I want to make the statement, that they should either be retired (in one way or the other) or given a new purpose. Right now it feels like they are around, because they have always been around.
At the end we just have a new magic MacGuffin, but still no direction.
I think it is important to have some overarching narrative. With that every expansion does not stand on its own, but also drives the other story forward. Every expansion before in some way or the other touched on Garlemald. The "Meanwhile in Garlemald" was a thing I was looking forward to, because it meant the world revolved outside the influence of the Scions and the player. Either Garlemald was a thing or Ascians.
But because of that it, FF14 had an additional "security layer" to fall down to for me if the story was not for me at the time.
This is now missing.
We only have the expansion plot or the ramp up plot for the next expansion.
With Dawntrail not being up to my story standards for FFXIV, what is there left for me to think about? We do not have an enemy anymore who we are looking into from time to time. I only have the A plot. There is no B plot anymore. The world lost its mystery and intrigue for me.
Continue reading...