I'm coming up on having 3 of the 4 tank jobs at 80, and will soon after have the 4th as well as my lowest (PLD) is at 72.
I'm also now tanking for a static, that is casual and planning to 'slowly get into static' - which once we do will have me finally "at parity" to the kind of tank I used to be before I left World of Warcraft (where I was a heroic raid maintank able to swap between all the tank classes with a roster of leveled and geared alts because up through their prior ex-pac at least, they made that easy).
So...
That background noted.
I rather enjoy all 4 tanks here (more than I did the roster I had in WoW, save for maybe Monk of about 5 years ago)...
I see that ideal Materia for the 3 I am most ready with is not identical.
I hope I am wrong here... but it seems like:
GNB just wants direct hit, and when you can't get any more Direct Hit, swap to Direct Hit...
DRK want Skill Speed until you can get off the right number of things, then Direct Hit.
WAR thinks Direct Hit is a social disease, and wants Determination...
Paladin I don't know.
I figure I can easily 'main' DRK and be almost equal with GNB is I make sure as much as possible of Skill Speed is in the DRK weapon, and depending on where I am in gear the extra skill speed I might need in other slots doesn't hurt me in GNB "too much"...
But all that Direct Hit I have put in means I have basically slid WAR over to "use this in the leveling roulette and to run back and forth around the Limsa Aetheryte spamming emotes like a fool".
Is there an ideal Materia that doesn't hurt any of the jobs, and benefits all of them - or at least makes 3 of them good (I need to read up on PLD soon, as it will be next on my list to finish leveling)?
Obviously there are various breakpoints in gearing where you have to favor a choice (when you get your raid weapon for one for ex, but the others are still on a crafted or tomestome weapon), but in between those moments I'm wondering if there's a way to materia that lets me randomly bring one according to my mood that day, into progression or at least up to 'whatever we have on farm right before progression'.
Continue reading...
I'm also now tanking for a static, that is casual and planning to 'slowly get into static' - which once we do will have me finally "at parity" to the kind of tank I used to be before I left World of Warcraft (where I was a heroic raid maintank able to swap between all the tank classes with a roster of leveled and geared alts because up through their prior ex-pac at least, they made that easy).
So...
That background noted.
I rather enjoy all 4 tanks here (more than I did the roster I had in WoW, save for maybe Monk of about 5 years ago)...
I see that ideal Materia for the 3 I am most ready with is not identical.
I hope I am wrong here... but it seems like:
GNB just wants direct hit, and when you can't get any more Direct Hit, swap to Direct Hit...
DRK want Skill Speed until you can get off the right number of things, then Direct Hit.
WAR thinks Direct Hit is a social disease, and wants Determination...
Paladin I don't know.
I figure I can easily 'main' DRK and be almost equal with GNB is I make sure as much as possible of Skill Speed is in the DRK weapon, and depending on where I am in gear the extra skill speed I might need in other slots doesn't hurt me in GNB "too much"...
But all that Direct Hit I have put in means I have basically slid WAR over to "use this in the leveling roulette and to run back and forth around the Limsa Aetheryte spamming emotes like a fool".
Is there an ideal Materia that doesn't hurt any of the jobs, and benefits all of them - or at least makes 3 of them good (I need to read up on PLD soon, as it will be next on my list to finish leveling)?
Obviously there are various breakpoints in gearing where you have to favor a choice (when you get your raid weapon for one for ex, but the others are still on a crafted or tomestome weapon), but in between those moments I'm wondering if there's a way to materia that lets me randomly bring one according to my mood that day, into progression or at least up to 'whatever we have on farm right before progression'.
Continue reading...